Here’s life from Geir’s point of view:
Not even close to complete or even correct, but it’s a start.
Here’s a HyperList of my current computer setup – for reference in case someone is looking for inspiration:
PC = Samsung NP900X4C
OS = Ubuntu Linux (16.04) (http://www.ubuntu.com/)
Shell = zsh (http://www.zsh.org/)
Terminal = urxvt (http://software.schmorp.de/pkg/rxvt-unicode.html)
Text editor = VIM (http://www.vim.org/)
Document production = LaTeX (https://www.latex-project.org/)
Mail User Agent = mutt (http://www.mutt.org/)
SMTP client = msmtp (http://msmtp.sourceforge.net/)
Instant communication = Weechat (https://weechat.org/)
HP-41 link = pc41 (https://github.com/isene/pc41)
Newsreader (RSS) = Newsbeuter (http://newsbeuter.org/)
Window Manager = i3 (http://www.i3wm.org/)
Information display = Conky (https://github.com/brndnmtthws/conky)
Browser = Qutebrowser (https://github.com/The-Compiler/qutebrowser)
Office suite = LibreOffice (https://www.libreoffice.org/)
Presentation viewer = Impressive (http://impressive.sourceforge.net/)
It’s been a cool trip from the first time we met. She has evolved into a very complete artist with great crowd impact. The clue is always to stay mentally present and to keep more interested in moving the audience than interesting in front of them.
In 1987, we made radio history in Norway with the show “Midnight Magic“. It was the first role-playing program on the air and the only program that had a thriving black marked for recordings where certain programs were sold for as much as NOK 400 (USD 100 today). Stein Halvorsen and I had great fun running the program for 3 years.
The format was simple and effective: Each program had a certain theme and a specific goal to reach within a 10-minute play. An introduction was played at the start of the program to give the listeners the background to the evening show. This could range from rescuing a fair maiden from the clutches of an evil dragon to disarming a nuclear warhead before the city was blown to dust. Four players were picked out of the 100 or so calling in to participate. Each player got to pick a few items to help them on the quest. And then the adventure begun.
One of us (me or Stein) was the Game Master telling the participant what he or she saw while the other played each encounter along the way. They could meet the troll under the bridge, the goblin in the woods, the pireate on the ship, the alien in the hangar, etc. Spontaneous acting on the air.
Having released the complete Amar RPG, I thought my next project would be releasing all the recovered Midnight Magic recordings. But alas, SAJ has kept the Midnight Magic site going and I could sit back and relax, write this blog post and simply point to the great Midnight Magic archive.
Ah, the memories 🙂
Some have wondered what I have been up to the past few weeks. The answer is seen over at d6gaming.org.
It has been a massive undertaking to get the whole of the Amar RPG online – rule system, information on the Kingdom of Amar, world mythology and more.
The whole system is now Open Source and put on a wiki so that anyone can pitch in to improve or add to the system or the world.
We welcome anyone to contribute new skills, spells, potions, rituals, magical items or any other neat and worthwhile additions.
And we welcome every nitpicking language enthusiast to correct errors in the text.
There is also a good collection of graphics included that any Game Master of any RPG system can freely use.
Two weeks ago I held a talk on Scientology in the southernmost city in Norway, Kristiansand. JessicaX, an original Anonymous Norway, took pictures and videos. Then I was told about Magisto – a creative video app. Downloaded… and a few days later… voilá:
The talk was in Norwegian, so I’ll leave you with this fancy trailer.